Way back when I started this blog, I was making a list of my favourite games. Weirdly, that list is still the same two years later, so I'm going to finish that series. Starting today, with :
I love games about negotiation. Haggling over properties in
Monopoly and pleading for peace treaties in
Risk are what brought me into the hobby as a child. So it's no surprise that
Bohnanza, the best negotiation game out there, places so high on this list.
Negotiation is a remarkably difficult game mechanic to get right. Co-operative and team-based games bypass it completely, since the rules force players to work together rather than fluidly bringing them into and out of alliances through play. That leaves competitive games, but since most have a single winner, opponents have little incentive to help each other. A good trade implies value for both sides, which makes trading a bad idea in situations where competitors want to win at all costs. Conversely, if a deal is truly equitable between participants, then nothing has changed and it may as well not have happened. Game designers seeking to encourage negotiation have to offer opportunities for deals where players benefit unequally but each individual thinks they themselves came out on top. It's not easy.
Bohnanza may as well be a blueprint for how to do it right. The game consists of a deck of cards, each representing a bean. There are about a dozen different kinds, from the commonplace Wax Bean to the unfortunate Stink Bean. Players are farmers, trying to plant, grow and sell their beans as efficiently as possible to make the more money than their rivals. The ridiculous premise hides the depth of the system underneath. Every element of Uwe Rosenberg's design pushes players toward arguing over exchange rates, undercutting prices and dangling future profits in front of each other. You've never heard of such cutthroat bean farmers.